VR Software Library

for industry and science


The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in an multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device.


ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules for logging, event-handling, and for loading plugins and configurations. It is also responsible for distributed data synchronization. 


ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service.

Use Cases

  • Virtual Verification

    High-poly model has been visualized containing 10 million polygons
  • Virtual Learning Factory Toolkit

    Digital twinning combined with AR and VR technologies
  • Manufacturing Virtual Training

    This approach is a novel way how to train the manufacturing operators
  • Medical VR Game

    Neuroscientists are using XR technologies to stimulate human brain
  • OpenXR

    Our team is involved in the workgroup to create the very first virtual reality industrial standard.
  • Medical Expert System

    Joint consultation space between doctors and AI in a shared VR space


    We partner up and collaborate with innovative entities from all over the world.


    Peter Kovacs

    CEO, Senior Software Architect

    Akos Hamori

    CTO, Senior Software Engineer

    Zoltan Racskay

    PR, Software Engineer

    Peter Kopacsi

    Software Engineer

    2016 - present | SZTAKI